2D game level design, cartoon style. The background is inside an ancient temple with two goblins fighting on the left and right sides of it. In front, there’s a square floor in the center of the frame with small torches on top of it. On each side, there are three stone statues holding chains that lead to another room behind the wall on the far end of the scene. At the bottom middle, there’s brown ground with some scattered stones and green glowing mushrooms around. The top half has dark shadows.:
AI Prompt
https://s.mj.run/iK3d8-k39OA https://s.mj.run/5ngrg8l6APQ 2D game level design, cartoon style. The background is inside an ancient temple with two goblins fighting on the left and right sides of it. In front, there’s a square floor in the center of the frame with small torches on top of it. On each side, there are three stone statues holding chains that lead to another room behind the wall on the far end of the scene. At the bottom middle, there’s brown ground with some scattered stones and green glowing mushrooms around. The top half has dark shadows. –ar 128:77 –niji 6