cartoon style, game background .Scatter clouds throughout the room (emphasizing the sense of distance by making distant objects appear blurry) Use of purple and indigo colors to emphasize a mysterious atmosphere Broken ruins and large pieces of rock floating in the air (the building is already broken, not in a dynamic state of collapse) Backlighting with strong light in the distance. The cloud-covered background space itself is bright, while the broken temple and rock debris are darker in tone. Broken ruined temple on a rocky island in the air Huge cloud masses and hazy fog (to create a mysterious and slightly eerie atmosphere) Think of this as a mysterious, surreal, otherworldly temple rather than a sacred temple that feels like it is inhabited by gods. Represent fragments or boulders and ruins Remnants of buildings attached to a floating island Rocks floating in the air separate from the floating island, some fragments of buildings, etc. Partial or complete destruction of a structure, such as the roof, columns, or floor of a temple. Representation of the stone floor of an ancient ruin Square or rectangular, flat, solid tiles Partially broken pieces of floor tiles low enough for characters to step on Weathered and worn texture for an old, weathered look Eliminate moss, grass, and other vegetation to create a sense of barren space. The stone floor in the combat area should be chipped at the edge of the cliff. The battle floor is also part of the airborne ruins. A hint of purple clouds hovering below is acceptable. Representation of the stone floor of an ancient ruin Square or rectangular, flat, solid tiles Partially broken pieces of floor tiles low enough for characters to step on Weathered and worn texture for an old, weathered look Eliminate moss, grass, and other vegetation to create a sense of barren space. The stone floor in the combat area should be chipped at the edge of the cliff. The battle floor is also part of the airborne ruins. A hint of purple clouds hovering below is acceptable.:
AI Prompt
cartoon style, game background .Scatter clouds throughout the room (emphasizing the sense of distance by making distant objects appear blurry) Use of purple and indigo colors to emphasize a mysterious atmosphere Broken ruins and large pieces of rock floating in the air (the building is already broken, not in a dynamic state of collapse) Backlighting with strong light in the distance. The cloud-covered background space itself is bright, while the broken temple and rock debris are darker in tone. Broken ruined temple on a rocky island in the air Huge cloud masses and hazy fog (to create a mysterious and slightly eerie atmosphere) Think of this as a mysterious, surreal, otherworldly temple rather than a sacred temple that feels like it is inhabited by gods. Represent fragments or boulders and ruins Remnants of buildings attached to a floating island Rocks floating in the air separate from the floating island, some fragments of buildings, etc. Partial or complete destruction of a structure, such as the roof, columns, or floor of a temple. Representation of the stone floor of an ancient ruin Square or rectangular, flat, solid tiles Partially broken pieces of floor tiles low enough for characters to step on Weathered and worn texture for an old, weathered look Eliminate moss, grass, and other vegetation to create a sense of barren space. The stone floor in the combat area should be chipped at the edge of the cliff. The battle floor is also part of the airborne ruins. A hint of purple clouds hovering below is acceptable. Representation of the stone floor of an ancient ruin Square or rectangular, flat, solid tiles Partially broken pieces of floor tiles low enough for characters to step on Weathered and worn texture for an old, weathered look Eliminate moss, grass, and other vegetation to create a sense of barren space. The stone floor in the combat area should be chipped at the edge of the cliff. The battle floor is also part of the airborne ruins. A hint of purple clouds hovering below is acceptable. –niji 6